![]() However ( and I really I hope that this has been altered in the final version of “TiberiumDoom”), the text that appears at the top of the screen when you are killed by one of the shotgun zombies is… well. ![]() Yes, the zombie space marine in the distance ACTUALLY looks like a zombified space marine…Īgain, this is a fairly small change, but it adds an extra level of realism to the game. This is pretty cool and it adds an extra level of realism and immersion to the game, although this subtle change also gives the game a slightly more “serious” atmosphere than I’m used to when I’m playing “Doom”. One of the first things you will notice when you start playing “TiberiumDoom” is that the HUD has been redesigned so that it actually looks like the inside of the Doomguy’s helmet. In addition to this, at the time of writing this review, I’ve only had a chance to play this mod for a few hours – so it will only reflect my experiences so far.Īnyway, let’s take a look at “TiberiumDoom”: ![]() Well, it’s been a while since I last reviewed anything “Doom”-related, so I thought that I’d take a look at a rather interesting mod I found a few weeks ago called “ TiberiumDoom 1.9 (Beta)“.īefore I go any further, I should point out that you will need the “ GZDoom” source port in order to use this mod with your copy of “Doom II” or “Final Doom”.
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